﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SHRP.UI.Command
{
    public enum CommandFamily
    {
        Command_New,
        Command_Edit,
        Command_Delete,
        Command_Query,
        Command_Next,
        Command_Previous,
        Command_SystemClose,
        Command_Empty,
        Commamd_RefershTreeNode
    }
}
